Originally conceived as a post solely concerning the extensive home brew work the website 'Atomic Think Tank' has done over the years, I soon realized the significance of this group's efforts would be largely dulled without having first given some background on the game they so persistently modify: Mutants and Masterminds.
Mutants and Masterminds (M&M) is a modern-era 'superhero simulator' based on the d20 System; a game style most commonly associated with D&D 3.0/3.5. By utilizing a free-form, point-buy character generation system, Players are given relatively free reign to create any sort of superhero (or villain, depending on the campaign) they desire. The information concerning this RPG is already out there in plentiful and detailed supply, so I'm not going to go any further into this background.
Edit: In spite of my previous statement, I'd like to take an additional moment and point out a common pitfall many first-time Hosts of this game encounter: Due to the openly creative nature of the character creation process, it's somewhat commonplace for experienced gamers to slip a 'broken' superhero past you. Though it's admittedly impossible to 'screen' every single concept presented for any unreasonably potent strengths, I've personally found the following hero themes to be most problematic:
1. Duplication/Excessive Minion Control: A character who can duplicate themselves or command a horde of allies to do their bidding will bog down and/or effectively control combat with their abundance of actions per turn.
2. Gravity: It was broken on 'Zatch Bell', and it's pretty cheap in M&M. Crafted well, there's little you can do to stop this hero without making a threat built to specifically counter their abilities.
3. Time: Oh lord, does this guy love to take the spotlight. Done in moderation (see: Dio Brando), this isn't too bad, but when you start seeing potential for rewinding/pausing entire encounters, it's time to suggest another character concept.
With the background of this fine game established, I'd like to draw focus on the initial focus of this post; the works of the group known as the 'Atomic Think Tank'. Now, these guys aren't just amateur aficionados, this prominent online community has been designated as the official board for all things M&M-related. However, what I feel makes them particularly interesting is their extensive work with in-game statistics. Between all their collective years of experience, this group has compiled an impressive database of famous characters (fictional or otherwise) configured for immediate M&M play. Feel like playing as Spider-Man, He-Man, or Optimus Prime in your next session? Wondering who would win in a fight between the Power Rangers and the Akatsuki? Chances are, the information needed for such a match-up is already available.
atomicthinktank.com/viewforum.php?f=14
Enjoy
49 comments:
Seems like it would take alt of work to screen everyone
Im a M&M fan!!! not those machines though hehe :)
sounds pretty good
Gonna browse that database now!
Oh wow, this sounds neeat!
That sounds really cool. I wasn't aware of many variations that weren't so fantasy-driven.
So are there limiting factors on the character creation? Like you must include a weakness or something? Seems like it would be hard to be a superhero of your own making.
Huh, this sounds pretty damn cool!
Duplication is problematic in most supers games, requiring more errata than almost any other power in the Savage Worlds Necessary Evil setting. I like the idea of M&M, the wife got to play it a few times, I've only ever made a character and drooled over the books.
Great read man, was super interesting ;D
gonna try out some of these templates. hopefully there's some good ones
Did I just read a Zatch Bell reference? Wow, nostalgia hard there. I hate the time concept too, it's so broken its obnoxious. Personally, I hate any player in any game whose goal is to be overpowered or broken. What happened to wanting to be creative and make your char have weaknesses (and not just bullshit ones).
an atomic tank that can think? ZOMG!!! RUN!!!
This seems like a really cool concept.
DandD... with superheros. You have my attention.
M&M is awesome! Gotta get back in to it
looks like a cool game!
Looks cool
Can totally see how time travel powers would be a pain in the butt to balance
im interested, this sounds cool
interesting, never looked into D&D much but i will look this up.
good concept, hahaha
I want M&M!!!
This seems fun
been browsing the forums for a few, theres some really cool stuff theyre doing
These sounds really cool...
gonna look there now!
Having been part of a free-form text RPG, I can definitely attest to how easy it is to "god-mode" right under a mod's nose in this form. Time-based abilities are the worst.
Didnt get in to M&M much, great article per usual though!
M&M: Mutant and Mastermind right?
Superheros win
nice post
Oh man I wish I could see a Time Character go at it, sounds ridiculous.
Some good stuff there :), might look later !
Sounds awesome, a shame that I never played that.
sounds pretty cool :P
haha. sounds awesome. and atomic tank?
never heard of this.. might to try it out if i have time. thanks
looks interesting!
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
Sounds good.
thanks for this post!
thanks
I'll give it a browse
Is this something you see played in a lot of gaming shops? Most of the time I just see the standard D&D, Warhammer etc played.
Definitely an interesting article and an awesome link.
thanks for sharing!
+following
Thanks, this looks pretty cool.
m&m think tank? do they think about candy the entire time? =x
interesting
Post a Comment